Revolve Path
Node Data | |
|---|---|
Display name | |
Revolve Path | |
Internal name | |
Node_Path_Revolve | |
Inheritances | |
| Node_Processor | |
| Node_Path_Revolve | |
Inputs | |
Output | |
dimension |
Dimension |
Paths | |
pathnode |
Path |
range |
Range |
slider |
Shift |
bool |
Invert |
int |
Resolution |
Revolve | |
vec2 |
Center |
rotation |
Direction |
rotation_range |
Revolve Range |
rotation |
Revolve Offset |
slider |
Ratio |
slider |
Scale |
int |
Subdivision |
Transform | |
vec2 |
Position |
anchor |
Anchor |
rot |
Rotation |
vec2 |
Scale |
Rendering | |
enum |
Blend Mode |
surface |
Texture |
vec2 |
Uv Position |
vec2 |
Uv Range |
bool |
Scale To Path Range |
Caps | |
Start Caps | |
bool |
Start Cap |
enum |
Draw Order |
surface |
Start Cap Texture |
enum |
Blend Mode |
enum |
Mapping |
End Caps | |
bool |
End Cap |
enum |
Draw Order |
surface |
End Cap Texture |
enum |
Blend Mode |
enum |
Mapping |
Outputs | |
surface |
Rendered |
surface |
Start Cap |
surface |
End Cap |
Attributes | |
| Color Depth | |
| Interpolation | |
Commit History
| 1.21.3.005 |
|---|
| **Revolve Path**: Add mapping option for caps texture. |
Related Links
- Base Code: /scripts/node_path_revolve/node_path_revolve.gml
- Shader [sh_path_map_render]: /shaders/sh_path_map_render/sh_path_map_render.fsh
- Shader [sh_coord]: /shaders/sh_coord/sh_coord.fsh